[Tangaria 1.5.0 Character Dump] Name Shpigukus VIIIAge 272 Self RB CB EB Best Sex Male Height 15'6" STR: 17 -10 +1 +0 8 Race Hydra Weight 17st 13lb INT: 10 -10 -2 +0 3 Class Monk Turns used: WIS: 10 -10 +0 +0 3 Title Disciple Game 3230 DEX: 16 -10 +2 +0 8 HP -22/142 Player 7927 CON: 16 -10 +1 +0 7 SP 0/0 Active 6219 Level 13 Armor [11,+53] Saving Throw 41% Cur Exp 1132 Stealth Bad Max Exp 1132 Melee 2d5,+8 Disarm - phys. 4% Adv Exp 1375 To-hit 38,+5 Disarm - magic 2% Blows 2.3/turn Magic Devices 0 Gold 933 Searching 30% Burden 101.9 lb Shoot to-dam +0 Infravision 0 ft Overweight 42.0 lb To-hit 24,+5 Speed -4 MaxDepth 550' (L11) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............- Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something hits you. > Something bites you. > *** LOW HITPOINT WARNING! *** > You are poisoned! > You hear a soft sound. > You are hit by something! > Something hits you. (x7) > Something spits on you. > Something hits you. > You switch places with Quz. > You hear a soft sound. > You are hit by something! > You resist the effect! > Something hits you. > You die. Killed by a shambling mound. [Character Equipment] f) an Old Lantern (4877 turns) Found lying on the floor at 500 feet (level 10). Intensity 3 light. g) Soft Leather Armour [8,-4] An inheritance from your family. h) a Cloak [1,-1] Found lying on the floor at 200 feet (level 4). j) a Golden Crown [0,+5] Found lying on the floor at 350 feet (level 7). Cannot be harmed by Acid. k) a Set of Leather Gloves [1,+0] Found lying on the floor of a special room at 200 feet (level 4). l) a Pair of Leather Sandals [1,+0] Found lying on the floor of a special room at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 10.6 vs creatures not resistant to stunning and 10.6 vs. others. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Squash c) 3 Rations of Food d) 23 Potions of Cure Light Wounds e) 14 Potions of Cure Serious Wounds f) 2 Potions of Infravision g) a Potion of Blindness It can be thrown at creatures with damaging effect. h) a Potion of Speed i) 6 Potions of Slowness It can be thrown at creatures with damaging effect. j) 14 Scrolls of Phase Door k) a Scroll of Remove Hunger (tattered) l) a Scroll of Wilderness Mapping m) a Scroll of Light n) a Wand of Darkness (14 charges) o) a Wooden Torch (253 turns) An inheritance from your family. Intensity 2 light. p) 3 Wooden Torches (5000 turns) Intensity 2 light. q) a Set of Leather Gloves [1,+0] Found lying on the floor at 150 feet (level 3). r) a Pair of Leather Boots [2,-1] Found lying on the floor at 150 feet (level 3). s) a Dagger (1d4) (+1,+6) Combat info: 2.3 blows/round. Average damage/round: 38.1. Average thrown damage: 34.4. t) a Spade An inheritance from Quz's family. u) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 150ft 3 Killed Fang, Farmer Maggot's Dog 00:00:02 150ft 5 Reached level 5 00:00:09 150ft 7 Killed Grip, Farmer Maggot's Dog 00:00:30 400ft 10 Reached level 10 00:00:34 400ft 11 Killed Lagduf, the Snaga 00:00:51 500ft 12 Killed Wormtongue, Agent of Saruman 00:00:53 550ft 13 Was killed by a shambling mound [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] # # ######## ################## ###### ###### # ......................................:†6{# .................{....................:.'$# ######################################### # # # 550' (L11) LF:5-? Light 5 Blind Poisoned Fed 89 % Broken door